1. Short Description
More than 90% of children in developing countries are enrolled in primary schools and 54% attend secondary school. School dropouts are the major issues prevalent in rural areas. Multipoint Education Package (MPEP) is the software project that aims to improve the remote education system by “learning through playing or doing”. It provides teachers with the tools to gain real-time assessment information to deliver their personalized learning experience to their students. It enhances student learning comprehension through interactive methods. Moreover it engages students with interaction as well as overall cognitive and social skills within an interactive environment.
Objectives:
- Maximize access to universal primary education and minimize school dropouts in rural areas via interactive multimedia learning process.
- Awakening student interest in pursuing education.
- Empowering teachers by making learning more dynamic.
- Improving student collaboration through strategic learning tools.
- Transform the learning process into a new paradigm.
Features
- MPEP as class room resources for the teacher:
- I. Teacher can teach using books but the MULTIPOINT EDUCATION contains all most all of those educational resources so that the teacher can teach interactively using Multimedia.
- II. Teachers can also add the contents as per the requirement. He can add the rich text, images that can give liveliness to teaching.
- III. Of MPEP, with the mouse being handy with all the students, they can click the mouse to have the attention of the teacher to raise the question. Teacher too can freeze the mouse of every student not to get disturbed during the lecture time.
2. Three user groups in MPEP:

3. Student Attendance:
The first thing that happens in the classroom is the student attendance.With the single mouse assigned to every student in Multipoint, attendance has never been so easy.
4. Multipoint games:
- 4.I. Many Multipoint educational games are embedded in the whole package of the MULTIPOINT EDUCATION. Students and play the multipoint games that would teach them to learn and play in the team.
- 4.II. The games as per the extra- curricular activities are meant to each the life learning skills, the knowledge that can help the students learn at real time that can be helpful in the daily life and expand the horizon of knowledge.
5. Create test and Take test:
- I. After the subject chapter is taught in the classroom or at any suitable time, teacher can set the question and take a test immediately using advantage of Multipoint. MPEP provides the required environment and suitable process for it.
- II. The results of the test, students’ progress can be evaluated soon after the test is over. The students ’progress can be shown in the graphical form. Students can be motivated and encouraged. That is its motive.
6. Evaluation:
- I. Students can evaluate the teacher after the class with the evaluation feature of MPEP.
- II. Even for the voting/polling or brainstorming during the classroom, MULTIPOINT provides the excellent features.
- Powerful database
MPEP provides the extremely powerful database of:
- I. Teachers of all subjects
- II. Students of every classroom
- III. Educational contents of every chapter of all the subjects
- IV. Attendance of everyday classes
- V. Progress reports of all the students
Age Group:
This application is more focused on the school going children from the age group of 6 to 16.
As the application scope grows, students of many other age groups can also be included.
Social Advantages:
- Fostering the education for the Society
- Providing the equal education and making accessible to everyone.
- Creating a good society with better education.
- Multimedia education through the computer even to the remote schools.
- A new teaching and learning approach for the schools.
- Equal and accessible education to everyone.
- Making sure that everyone gets the same opportunity in life.
- Helping the students to learn to use computers from the early age.
- Education software like this can change the teaching and learning approach in the schools. Because of the outstanding features, it can take the market in the medium level schools that buy them for the affordable amount.
- There are hundreds and thousands of the schools that require the software that can ease the classroom activities and school management. This software can provide the complete educational and extra-curricular package for such schools.
- Once the software is sold to the school, the enhancement, maintenance and addition of new features can be other source of business outputs.
- MPEP can be upgraded and used for the higher level of education besides the school. To the place for the higher education, new business goals can be achieved.
- To provide the MULTIPOINT EDUCATION to all the age group, classrooms for the school to colleges.
- To add the features that can enrich the interactive study in the classroom.
Effects on Education:
Business Benefits:
Future enhancements
Conclusion
MPEP is the obvious technical solution that is used to provide each child with a mouse and cursor on screen, thus effectively multiplying the amount of interaction per student per PC for the cost of a few extra mice. It is the one and only software that can take care of all the classroom and student related activities effectively and efficiently and can indeed become the COMPLETE EDUCATION PACKAGE.
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